![]() This is mainly a bugfix release with a few little helpful new features requested by forum users. MilkShape 3D currently supports 70 different file formats! This allows to export to morph target animation like the ones in the Quake model formats or to export to skeletal animations like Half-Life, Genesis3d, Unreal, etc. Standard and extended primitives like spheres, boxes, cylinders, etc. MilkShape 3D also allows low-level editing with the vertex and face tool. MilkShape 3D has all basic operations like select, move, rotate, scale, extrude, turn edge, subdivide, just to mention a few. By and by many file formats and features have been added. MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. ![]()
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